LAS CIFRAS, CON SUS FUENTES.
1 previsiones de Gaming en Chronopin: proyecciones y datos citados, cada uno con su editor, fecha y cita.
USD billions across PC, console and mobile games; excludes a separate forecast for tabletop games. Published forecast, not realized annual revenue. History: Only one same-vintage actual verified (Newzoo restates prior years each edition; older 2024 figures of $182.7B/$184.3B are on a different vintage, and newzoo.com/gamesbeat blocked access), so not enough for a line.
“The global games market is forecast to generate $213.9 billion in 2026, an increase of 6.1% year over year.”
“Global games revenue reached $201.6 billion in 2025”
Las proyecciones son previsiones de los editores citados, no de ChronoPin.
Consultado 2026-10-28
$214B (2026) → $202B (2025)
USD billions across PC, console and mobile games; excludes a separate forecast for tabletop games. Published forecast, not realized annual revenue. History: Only one same-vintage actual verified (Newzoo restates prior years each edition; older 2024 figures of $182.7B/$184.3B are on a different vintage, and newzoo.com/gamesbeat blocked access), so not enough for a line.