The first entry is always the pin's source. Overall confidence is a weighted average of how firmly each reference supports the start and end times used above; a reference counts half as much for every 180 days older than the newest.
Happened as dated, per ign.com: "…very short game. Its five levels can be completed in just a handful of hours, even right from the fi…"
Wikipedia confirms Sifu released on 8 February 2022 for PS4/PS5/Windows; IGN's[1] review (the pin's source) was published around that launch, not the pin's stored 8 November 2022.
A 932-view Twitch clip of SIFU gameplay: evidence that the game is playable, not a source for the event or its date.
Official PlayStation Blog post, published the day before launch, confirms Sifu released 8 February 2022; IGN's[1] review (the pin's source) published around that date, not the pin's stored 8 November 2022.
Game Informer reports developer Sloclap's own announcement moving Sifu's release forward to 8 February 2022, corroborating the corrected date.
Something missing or wrong? Say it in your own words: a link that backs this pin up, a different start or end date and why, or a fact it lacks or gets wrong. The AI checks it against this pin's sources, searches for better ones, and adds any page that backs you up. The pin's own sources still count most. A picture that shows something else, or shows it badly, is looked at too, and moved down or replaced.
From the very first punch, Sifu is utterly uncompromising in its design. Absolver developer Sloclap’s latest martial arts beat-em-up is bold, its combat exquisite, its animation top-notch, its music outstanding, and its story – while very simple – is poignant and elegantly told. It’s also unforgiving and unapologetic, with pockets of frustrating moments during which I was certainly not in my happy place. But by the end, Sifu offered me a nearly unparalleled sense of mastery and accomplishment, and I can’t imagine that I would’ve enjoyed it half as much if it pulled its punches.