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- Oct 18, 202290% CONFIDENCEfrom the source
A Plague Tale: Requiem Review - IGN
Like a sugar-crazed child working their way to the bottom of a Halloween bag full of treats, A Plague Tale: Requiem is confident that the things which made the first game great will be even more delectable in ludicrous quantities. You liked massive swarms of rats? Well, how about we increase the number of them by a degree of 1,000! You enjoyed a gruesome and harrowing journey that tested the limits of your emotional resilience? Great, let’s increase your personal suffering by 200%! This follow-up to one of my favorite action-adventure games of the previous console generation turns the dials up to 11 in practically every way, and overwhelmingly benefits from those escalations despite sometimes being a bit heavy on the nihilism. With improved stealth action mechanics, a fantastic (and deeply depressing) story, and graphics that had me gawking, A Plague Tale: Requiem is an impressive glow up that’s easily worth the immense horrors it subjected me to.
- Asobo Studio's A Plague Tale: Requiem, published by Focus Entertainment, released 18 October 2022 as the sequel to 2019's A Plague Tale: Innocence[1][4]
- IGN's review (Travis Northup) scores it 8 (great), calling it "an impressive sequel... upping the ante in almost every way" though it "doesn't do a ton to distinguish itself"[1]
- PC Gamer's review (Jon Bailes) scores it 85, calling it "a masterful sequel and an exceptional action adventure"[4]
- Criticisms: partners getting stuck on scenery and trial-and-error stealth sections[4]
Notable features
- Requiem is a single-player, third-person action-adventure stealth game built on Asobo's Zouna engine[2]
- It is set in 14th-century France, with siblings Amicia and Hugo hunted across the country as rat swarms grow enormously[1][4]
- The new console generation lets it render more than 300,000 rats at once; Amicia and Hugo must stay in the light or be devoured, and the rats can be steered to solve puzzles or kill enemies[2]
- Amicia fights with a knife, sling and crossbow, combining ammunition with alchemy including new tar; she no longer dies from one hit and can slip back into stealth, while Hugo's "Echo" reveals enemies through walls[2]
- Gameplay pairs stealth and puzzles using light against rats, with a skill tree of three playstyles and a roughly 20-hour campaign[1][4]
References 478% CONFIDENCE
The first entry is always the pin's source. Overall confidence is a weighted average of how firmly each reference supports the start and end times used above; a reference counts half as much for every 180 days older than the newest.
- [1]90%ign.com/articles/a-plague-tale-requiem-reviewign.com· Posted Apr 30, 2023· Starts Oct 18, 2022 ✓· 1% of score
Happened as dated, per ign.com: "…third-person action-adventure game that takes place in an alternate history version of 14th century…"
- [2]78%A Plague Tale: Requiem - Wikipediaen.wikipedia.org· Added Sep 22, 2026· 98% of score
Wikipedia's A Plague Tale: Requiem article gives the Zouna engine infobox, says it can "render more than 300,000 rats at once" and describes Amicia's crossbow, tar alchemy and Hugo's Echo ability.
- [3]85%A Plague Tale: Requiem Review - Picturesque Terrorgamespot.com· Published Oct 17, 2022· 0% of score
GameSpot's own review title and 17 October 2022 publish date sit one day ahead of the pin's stored 18-19 October release window, consistent with embargo-lifted reviews typically posting just before a game's launch, though the page itself could not be verified directly.
- [4]83%A Plague Tale: Requiem reviewpcgamer.com· Published Oct 17, 2022· 0% of score
PC Gamer's own review, also dated 17 October 2022, corroborates GameSpot's[3] pre-release timing just ahead of the pin's stored 18-19 October date, though the page's content could not be fully retrieved directly.
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